This map is one of the most difficult that I have undertaken in all my source level design experience.
It's pretty complex map with tons of geometry, displacements, custom models, materials, textures, soundscapes and custommade day-night cycle.
Total location status:
-- Hakurei shrine (interior and exterior was broken, have to rebuild)
-- Fairy Tree (no treehomes yet)
-- Myouren Temple (interior and exterior was broken, have to rebuild)
-- Moria Shrine (interior and exterior was broken, have to rebuild)
-- Hakugyokurou (interior and exterior was broken, have to rebuild)
-- Kourindou (exterior is neat, but interior wasn't good enough. rebuild)
-- Kasen Ibaraki house (needs to finish brushwork)
-- Alice house (needs to finish brushwork)
-- Marisa House (needs to finish brushwork)
-- Wind God Lake (DONE)
-- Mokou House (needs to finish brushwork)
-- Yuka Kazami House (needs to finish brushwork)
-- Blood lake (DONE)
-- Forest of Magic (DONE)
-- Unnamed hill (DONE)
-- Garden of Sun (DONE)
-- Road of luminocity (DONE)
-- Muenzuka (DONE)
-- Bamboo Forest (DONE)
-- Sredinnaya doroga (DONE)
-- Youkai forest (DONE)
-- Youkai path (DONE)
-- Giant Toad Lake (DONE)
-- Netronutaya lochina (doesn't exist yet)
It's pretty complex, but content is lightweight in some way.